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Into Oblivion (video game) : ウィキペディア英語版 | Into Oblivion (video game)
''Into Oblivion'' is a computer game written by Stephen N Curtis and published by Mastertronic in 1986 for the Amstrad CPC, Commodore 64 and ZX Spectrum. ==Gameplay== The story is set in the aftermath of the destruction of an evil computer. Only its servants remain, from the planet Nonterraqueous, a location used by programmer Steven Curtis in the prequels ''Nonterraqueous'' (1985) and ''Soul of a Robot'' (1985).〔 The player's objective is to find a safe planet amongst the 42 in the system. The player controls a small vehicle, a "Mk II Seeker", which allows for exploration of the various screens. Joystick or keyboard can be used. The player is supplied with a laser beam to destroy various hazardous lifeforms, and nine lives. Each screen has a group of three enemies that follow different movement patterns. Some screens contain a spacecraft that transports the player to another planet.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Into Oblivion (video game)」の詳細全文を読む
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