翻訳と辞書
Words near each other
・ Into Harmony's Way
・ Into Her Kingdom
・ Into Hot Air
・ Into Infinite Obscurity
・ Into It. Over It.
・ Into It. Over It. / Such Gold
・ Into Motion
・ Into My Arms
・ Into My Heart
・ Into My Life
・ Into My Life (album)
・ Into Night's Requiem Infernal
・ Into Oblivion
・ Into Oblivion (album)
・ Into Oblivion (Reunion)
Into Oblivion (video game)
・ Into Paradise
・ Into Paradise (album)
・ Into Paradise (Sissel album)
・ INTO Queen's University Belfast
・ Into Soap Magazine
・ Into Somerset
・ Into Somethin'
・ Into Something
・ Into Somewhere
・ Into student exchange
・ Into sunlight
・ Into Temptation
・ Into Temptation (film)
・ Into Temptation (song)


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Into Oblivion (video game) : ウィキペディア英語版
Into Oblivion (video game)

''Into Oblivion'' is a computer game written by Stephen N Curtis and published by Mastertronic in 1986 for the Amstrad CPC, Commodore 64 and ZX Spectrum.
==Gameplay==
The story is set in the aftermath of the destruction of an evil computer. Only its servants remain, from the planet Nonterraqueous, a location used by programmer Steven Curtis in the prequels ''Nonterraqueous'' (1985) and ''Soul of a Robot'' (1985).〔 The player's objective is to find a safe planet amongst the 42 in the system.
The player controls a small vehicle, a "Mk II Seeker", which allows for exploration of the various screens. Joystick or keyboard can be used. The player is supplied with a laser beam to destroy various hazardous lifeforms, and nine lives. Each screen has a group of three enemies that follow different movement patterns. Some screens contain a spacecraft that transports the player to another planet.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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